Hello!👋
My name is Marc Parrilla Buixeda and I’m a gameplay-focused programmer with a strong interest in building interactive systems and game mechanics. I’m currently completing a Master’s Degree in Video Game Design and Development (Programming specialization) at Universitat Oberta de Catalunya (UOC).
This portfolio showcases a selection of projects developed both during my studies and in my personal time. The focus of these projects is on gameplay programming and core systems implementation rather than visual polish.
Across these projects, I have worked with Unity (C#) and C++ (using Raylib), implementing mechanics such as player controllers, collision detection and resolution, AI behaviors, UI-driven gameplay, and game state management.
Each project includes a brief technical overview describing the main systems implemented and the challenges encountered.
🎮 Feel free to play and explore the projects below.